After getting a chance to play a few hours of the game, our translation of that mission statement is that Tribes is a version of survival where the busywork is toned down in favor of teamwork. Enter Tribes of Midgard, which looks to take the basics of survival games and streamlines them into something that captures similar feelings, but decreases the density of stuff to keep in mind in order to reach them.ĭeveloper Norsfell describes what it's trying to do with Tribes as "creating a new genre" in the survival space. But what's often striking about survival games is how time-consuming all that gathering and crafting can be and how hard all the different requirements can be to keep straight. Your character is trying not to starve, desperate to build shelter, fighting off deadly creatures-all while hoping to create better tools that can allow for stronger defenses and greater exploration. The survival genre is great at creating intense moments when everything starts to go wrong.
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